

(Not that clearly hearing such clever quips as "You’re blaster fodder!" over and over is a huge plus.) The video is plagued with herky-jerky performance, and the sound - normally a LucasArts strong suit - is prone to frequent annoying pops and distortions. The blocky terrain and unvaried, featureless textures are like something out of the mid-1990’s. The pilots consist of two spliced 2D images that look quite comical. Say what you want about Episode I: at the very least, it had high production values, which can’t be said for this game. It’s far kludgier to control, and the graphics look like something a five-year-old drew for the kitchen fridge. However, while I enjoyed Rogue Squadron quite a bit - particularly the memorable opening Snow Speeder versus AT-AT scene - Naboo quite simply sucks eggs. You’ll have piloted seven different craft, including the cool Trade Federation Gunboat, when all’s said and done.īattle For Naboo was developed by the same folks that brought us Rogue Squadron, and is meant to deliver the same raw arcade experience. Missions range from blasting waves of cardboard-cutout Battle Droids in your Heavy STAP to taking out Federation bases with your Naboo Starfighter. You are a pilot for the Naboo Royal Security Forces, charged with helping to save Theed from that oh-so-fear-inspiring Trade Federation.
#BATTLE FOR NABOO N64 EMULATOR PC#
Released to critical acclaim on the N64, Battle For Naboo is one of the saddest excuses for a licensed game to hit the PC in quite some time. If there’s a better example than Battle for Naboo of a decent console game getting ported to the PC with no extra effort, I never want to see it.

Given a choice between Jar Jar and Battle For Naboo, we’ll take Jar Jar.
